Team Manager and Developer as Contractor at EJEW.IN, LCC (Jan 2017 → Feb)
Prototyped and developed video games with a small team targeting the Wii U platform using C# and Unity3D
Managed project in preparation for release on digital distribution platform, Steam
Chief Technical Officer at Snow Penguin Studios (Spring → Summer 2016)
Prototyped and developed the business website (SnowPenguinStudios.com). Designed and performed usability testing.
Drafted project propositions and created project cost estimations for potential clients.
Senior Software Developer at GivePulse, Inc (Jan → March 2016)
Developed and maintained the GivePulse service with MVC Yii 1.1 Framework & PHP/MySQL on Amazon AWS servers using Git and GitHub.
Software Engineer Contractor (Jan 2015 → June 2015)
Developed applications with MVC CodeIgniter Framework & PHP/MySQL on Linux servers.
Software Engineer at Red Bottle Design (2012 → Jan 2015)
Developed and deployed high tech websites using Drupal and PHP with TeamCity and Aegir.
Deployed and maintained Linux servers and built custom Apache [S]RPM packages for CloudLinux/CentOS 6.
Lead developer of Starfire Lords: Genesis.
Paid Co-Op and Full Time at Open Publishing Lab, RIT (2011 → 2012)
Maintained prototype version of BookBag (RIT-aware resource discovery tool) in PHP/MySQL. Assisted development with Rise (live event journalism) in Drupal 6 using OpenAtrium and Mercurial. Lead Developer of current version of BookBag in Drupal 6 using OpenAtrium and Git.
Paid Co-Op at Digital Publishing Center, RIT (2010 → 2011)
Paid Co-Op Open Publishing Lab, RIT (2009 → 2010)
Developed software in PHP/MySQL and XML for Drop2Print (printing job system). Team Oriented with trac and subversion. Won the Flower City award for best innovation in print publishing technology at the Imagine RIT Festival.